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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraVariableTable
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetValue
(
FCameraVariableID VariableID, |
Core/CameraVariableTable.h | ||
void SetValue
(
const FCameraVariableDefinition& VariableDefinition, |
Core/CameraVariableTable.h | ||
void SetValue
(
const VariableAssetType* VariableAsset, |
Core/CameraVariableTable.h | ||
void SetValue
(
FCameraVariableID VariableID, |
Core/CameraVariableTable.h |
SetValue(FCameraVariableID, typename TCallTraits< ValueType >::ParamType)
| Name | SetValue |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTable.h |
| Include Path | #include "Core/CameraVariableTable.h" |
template<typename ValueType>
void SetValue
(
FCameraVariableID VariableID,
typename TCallTraits < ValueType >::ParamType Value
)
SetValue(const FCameraVariableDefinition &, typename TCallTraits< ValueType >::ParamType, bool)
| Name | SetValue |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTable.h |
| Include Path | #include "Core/CameraVariableTable.h" |
template<typename ValueType>
void SetValue
(
const FCameraVariableDefinition & VariableDefinition,
typename TCallTraits < ValueType >::ParamType Value,
bool bCreateIfMissing
)
SetValue(const VariableAssetType *, typename TCallTraits< typename VariableAssetType::ValueType >::ParamType, bool)
| Name | SetValue |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTable.h |
| Include Path | #include "Core/CameraVariableTable.h" |
template<typename VariableAssetType>
void SetValue
(
const VariableAssetType * VariableAsset,
typename TCallTraits < typename VariableAssetType::ValueType >::ParamType Value,
bool bCreateIfMissing
)
SetValue(FCameraVariableID, ECameraVariableType, const UScriptStruct , const uint8 , bool)
| Name | SetValue |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTable.h |
| Include Path | #include "Core/CameraVariableTable.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraVariableTable.cpp |
void SetValue
(
FCameraVariableID VariableID,
ECameraVariableType ExpectedVariableType,
const UScriptStruct * ExpectedBlendableStructType,
const uint8 * InRawValuePtr,
bool bMarkAsWrittenThisFrame
)