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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraModifierService
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraRigInstanceID StartCameraModifierRig
(
const UCameraRigAsset* CameraRig, |
Starts a new instance of the given camera rig, using a "null" context. | Services/CameraModifierService.h | |
FCameraRigInstanceID StartCameraModifierRig
(
const UCameraRigAsset* CameraRig, |
Starts a new instance of the given camera rig, using the given context. | Services/CameraModifierService.h |
StartCameraModifierRig(const UCameraRigAsset *, ECameraRigLayer, int32)
Description
Starts a new instance of the given camera rig, using a "null" context.
| Name | StartCameraModifierRig |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Services/CameraModifierService.h |
| Include Path | #include "Services/CameraModifierService.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraModifierService.cpp |
FCameraRigInstanceID StartCameraModifierRig
(
const UCameraRigAsset * CameraRig,
ECameraRigLayer Layer,
int32 OrderKey
)
StartCameraModifierRig(const UCameraRigAsset *, TSharedRef< FCameraEvaluationContext >, ECameraRigLayer, int32)
Description
Starts a new instance of the given camera rig, using the given context.
| Name | StartCameraModifierRig |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Services/CameraModifierService.h |
| Include Path | #include "Services/CameraModifierService.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraModifierService.cpp |
FCameraRigInstanceID StartCameraModifierRig
(
const UCameraRigAsset * CameraRig,
TSharedRef < FCameraEvaluationContext > EvaluationContext,
ECameraRigLayer Layer,
int32 OrderKey
)