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Utility class for mathematical functions related to framing zones.
| Name | FCameraFramingMath |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraFramingMath.h |
| Include Path | #include "Math/CameraFramingMath.h" |
Syntax
class FCameraFramingMath
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static double GetBoundAngle
(
float FactorFromCenter, |
Math/CameraFramingMath.h | ||
static FFramingZoneAngles GetFramingZoneAngles
(
const FFramingZone& FramingZone, |
Gets the framing zone's half-angles for a given camera FOV. | Math/CameraFramingMath.h | |
static FVector2d GetTargetAngles
(
const FVector2d& Target, |
Math/CameraFramingMath.h |