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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Directors > API/Plugins/GameplayCameras/Directors/FGameplayCameras-_1
Syntax
UPROPERTY (EditAnywhere, Category="State Tree")
bool bRunOnce
Remarks
If true, the task will complete immediately. If false, the task will run until a transition triggers.