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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Directors
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Directors/BlueprintCameraDirector.h |
| Include | #include "Directors/BlueprintCameraDirector.h" |
Syntax
struct FBlueprintCameraDirectorEvaluationResult
Remarks
The evaluation result for the Blueprint camera director evaluator.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< UCameraRigProxyAsset * > | ActiveCameraRigProxies | The list of camera rigs that should be active this frame. | |
| TArray< UCameraRigAsset * > | ActiveCameraRigs | The list of camera rigs that should be active this frame. | |
| TArray< FBlueprintPersistentCameraRigInfo > | ActivePersistentCameraRigs | The list of persistent camera rigs to activate. | |
| TArray< FBlueprintPersistentCameraRigInfo > | InactivePersistentCameraRigs | The list of persistent camera rigs to deactivate. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Reset () |
Reset this result for a new evaluation. |