Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/RootCameraNode.h |
| Include | #include "Core/RootCameraNode.h" |
Syntax
enum ECameraRigLayer
{
UMETA =(DisplayName="Base Layer"),
UMETA =(DisplayName="Main Layer"),
UMETA =(DisplayName="Global Layer"),
UMETA =(DisplayName="Visual Layer"),
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA |
Remarks
Defines evaluation layers for camera rigs.