Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTableFwd.h |
| Include | #include "Core/CameraVariableTableFwd.h" |
Syntax
USTRUCT ()
struct FCameraVariableTableAllocationInfo
Remarks
A structure that describes the required camera variable table setup of a camera rig.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UCameraVariableAsset > > | AutoResetVariables | The list of variables that should be auto-reset to their default value every frame. | |
| TArray< FCameraVariableDefinition > | VariableDefinitions | The list of variables that should be allocated in a table. |