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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTableFwd.h |
| Include | #include "Core/CameraVariableTableFwd.h" |
Syntax
USTRUCT ()
struct FCameraVariableDefinition
Remarks
A structure that describes a camera variable.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsInput | Whether the variable is an input variable. | |
| bool | bIsPrivate | Whether the variable is private. | |
| FCameraVariableID | VariableID | The ID of the variable. | |
| FString | VariableName | The name of the variable, for debugging purposes. | |
| ECameraVariableType | VariableType | The type of the variable. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FCameraVariableDefinition | CreateVariant
(
const FString& VariantID |
Creates a variant of this camera variable definition. | |
| bool | IsValid () |
Returns whether this definition has a valid variable ID. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| Implicit conversion to a camera variable ID. |