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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAssetBuilder.h |
| Include | #include "Core/CameraRigAssetBuilder.h" |
Syntax
class FCameraRigAssetBuilder
Remarks
A class that can prepare a camera rig for runtime use.
This builder class sets up internal camera variables that handle exposed camera rig parameters, computes the allocation information of the camera rig, and does various kinds of validation.
Once the build process is done, the BuildStatus property is set on the camera rig.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCameraRigAssetBuilder
(
FCameraBuildLog& InBuildLog |
Creates a new camera rig builder. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BuildCameraRig
(
UCameraRigAsset* InCameraRig |
Builds the given camera rig. | |
| void | BuildCameraRig
(
UCameraRigAsset* InCameraRig, |
Builds the given camera rig. |