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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/FCameraBuildLog
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraBuildLog.h |
| Include | #include "Core/CameraBuildLog.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraBuildLog.cpp |
void SetLoggingPrefix
(
const FString & InPrefix
)
Remarks
Sets a string that will be prefixed to all messages sent to the console. Only useful when IsForwardingMessagesToLogging is true. This is generally set to the name of the camera asset being built.