Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGameplayCueTranslator
- UGameplayCueTranslator_Test
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
| Include | #include "GameplayCueTranslator.h" |
Syntax
UCLASS&40;&41;
class UGameplayCueTranslator_Test : public UGameplayCueTranslator
Remarks
This is an example translator class.
Overridden from UGameplayCueTranslator
| Type | Name | Description | |
|---|---|---|---|
| int32 | GameplayCueToTranslationIndex
(
const FName& TagName, |
This is called at runtime to actually do the swapping. | |
| void | GetTranslationNameSpawns
(
TArray< FGameplayCueTranslationNameSwap >& SwapList |
This adds the name swaps. | |
| bool | IsEnabled () |
We never actually want to use this in production, so return false. |