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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Sequencer > API/Plugins/GameplayAbilities/Sequencer/FMovieSceneGameplayCueChannel
- FMovieSceneChannel::GetKeys()
- FMovieSceneGameplayCueChannel::GetKeys()
References
Module | GameplayAbilities |
Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueSections.h |
Include | #include "Sequencer/MovieSceneGameplayCueSections.h" |
Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Sequencer/MovieSceneGameplayCueSections.cpp |
virtual void GetKeys
&40;
const TRange< FFrameNumber > & WithinRange,
TArray< FFrameNumber > &42; OutKeyTimes,
TArray< FKeyHandle > &42; OutKeyHandles
&41;
Remarks
Get key information pertaining to all keys that exist within the specified range
Parameters
Name | Description |
---|---|
WithinRange | The range within which to return key information |
OutKeyTimes | (Optional) Array to receive key times |
OutKeyHandles | (Optional) Array to receive key handles |