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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ChangeGameFeatureTargetState
(
const FString& PluginURL, |
Changes the target state of a game feature plugin | GameFeaturesSubsystem.h | |
void ChangeGameFeatureTargetState
(
const FString& PluginURL, |
GameFeaturesSubsystem.h | ||
void ChangeGameFeatureTargetState
(
TConstArrayView< FString > PluginURLs, |
GameFeaturesSubsystem.h |
ChangeGameFeatureTargetState(const FString &, EGameFeatureTargetState, const FGameFeaturePluginChangeStateComplete &)
Description
Changes the target state of a game feature plugin
| Name | ChangeGameFeatureTargetState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
void ChangeGameFeatureTargetState
(
const FString & PluginURL,
EGameFeatureTargetState TargetState,
const FGameFeaturePluginChangeStateComplete & CompleteDelegate
)
ChangeGameFeatureTargetState(const FString &, const FGameFeatureProtocolOptions &, EGameFeatureTargetState, const FGameFeaturePluginChangeStateComplete &)
| Name | ChangeGameFeatureTargetState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
void ChangeGameFeatureTargetState
(
const FString & PluginURL,
const FGameFeatureProtocolOptions & ProtocolOptions,
EGameFeatureTargetState TargetState,
const FGameFeaturePluginChangeStateComplete & CompleteDelegate
)
ChangeGameFeatureTargetState(TConstArrayView< FString >, const FGameFeatureProtocolOptions &, EGameFeatureTargetState, const FMultipleGameFeaturePluginsLoaded &)
| Name | ChangeGameFeatureTargetState |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
void ChangeGameFeatureTargetState
(
TConstArrayView< FString > PluginURLs,
const FGameFeatureProtocolOptions & ProtocolOptions,
EGameFeatureTargetState TargetState,
const FMultipleGameFeaturePluginsLoaded & CompleteDelegate
)