Navigation
API > API/Plugins > API/Plugins/GameFeatures
| Name | EGameFeatureTargetState |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
Syntax
enum EGameFeatureTargetState
{
Installed,
Registered,
Loaded,
Active,
UMETA =(Hidden),
}
Values
| Name | Remarks |
|---|---|
| Installed | |
| Registered | |
| Loaded | |
| Active | |
| UMETA |