Navigation
API > API/Plugins > API/Plugins/GameFeatures
Inheritance Hierarchy
- FGameFeatureStateChangeContext
- FGameFeaturePauseStateChangeContext
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
Syntax
struct FGameFeaturePauseStateChangeContext : public FGameFeatureStateChangeContext
Remarks
Context that provides extra information for a game feature changing its pause state
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGameFeaturePauseStateChangeContext
(
FString PauseStateNameIn, |