Navigation
API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeaturePauseStateChangeCont-
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
bool IsPaused&40;&41; const
Remarks
Returns true if the State has paused or false if it is resuming