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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeaturePauseStateChangeCont-
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
const FString & GetPausingStateName&40;&41; const
Remarks
Returns an FString description of what state has issued the pause change