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API > API/Plugins > API/Plugins/GLTFExporter
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| Name |
TGLTFMeshSectionConverter |
| Type |
class |
| Header File |
/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshSectionConverters.h |
| Include Path |
#include "Converters/GLTFMeshSectionConverters.h" |
Syntax
template<typename MeshType>
class TGLTFMeshSectionConverter : public TGLTFConverter< const FGLTFMeshSection *, const MeshType *, int32, FGLTFIndexArray >
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Converters/GLTFMeshSectionConverters.h |
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Converters/GLTFMeshSectionConverters.h |
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Converters/GLTFMeshSectionConverters.h |
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Variables
Protected
Functions
Public
Protected
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual const FGLTFMeshSection * Convert
(
const MeshType* Mesh,
int32 LODIndex,
FGLTFIndexArray SectionIndices
)
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Converters/GLTFMeshSectionConverters.h |
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Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Converters/GLTFMeshSectionConverters.h |
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Converters/GLTFMeshSectionConverters.h |
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