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API > API/Plugins > API/Plugins/GLTFExporter > API/Plugins/GLTFExporter/FGLTFMeshSection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TArray< FBoneIndexType > & GetBoneMap
(
const FStaticMeshSection& Section |
Converters/GLTFMeshSection.h | ||
static const TArray< FBoneIndexType > & GetBoneMap
(
const FSkelMeshRenderSection& Section |
Converters/GLTFMeshSection.h |
GetBoneMap(const FStaticMeshSection &)
| Name | GetBoneMap |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshSection.h |
| Include Path | #include "Converters/GLTFMeshSection.h" |
| Source | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Private/Converters/GLTFMeshSection.cpp |
static const TArray < FBoneIndexType > & GetBoneMap
(
const FStaticMeshSection & Section
)
GetBoneMap(const FSkelMeshRenderSection &)
| Name | GetBoneMap |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshSection.h |
| Include Path | #include "Converters/GLTFMeshSection.h" |
| Source | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Private/Converters/GLTFMeshSection.cpp |
static const TArray < FBoneIndexType > & GetBoneMap
(
const FSkelMeshRenderSection & Section
)