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API > API/Plugins > API/Plugins/GLTFExporter
| Name | FGLTFComponentSocketConverter |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFNodeConverters.h |
| Include Path | #include "Converters/GLTFNodeConverters.h" |
Syntax
class FGLTFComponentSocketConverter :
public FGLTFBuilderContext ,
public TGLTFConverter< FGLTFJsonNode *, const USceneComponent *, FName >
Inheritance Hierarchy
- FGLTFBuilderContext → FGLTFComponentSocketConverter
- TGLTFConverter → FGLTFComponentSocketConverter
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGLTFBuilderContext
(
FGLTFConvertBuilder& Builder |
Converters/GLTFNodeConverters.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FGLTFJsonNode * Convert
(
const USceneComponent* SceneComponent, |
Converters/GLTFNodeConverters.h |