Navigation
API > API/Plugins > API/Plugins/EnvironmentQueryEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UAIGraphNode
- UEnvironmentQueryGraphNode
- UEnvironmentQueryGraphNode_Option
References
| Module | EnvironmentQueryEditor |
| Header | /Engine/Plugins/AI/EnvironmentQueryEditor/Source/EnvironmentQueryEditor/Public/EnvironmentQueryGraphNode_Option.h |
| Include | #include "EnvironmentQueryGraphNode_Option.h" |
Syntax
UCLASS&40;&41;
class UEnvironmentQueryGraphNode_Option : public UEnvironmentQueryGraphNode
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bStatShowOverlay | ||
| float | StatAvgPickRate | ||
| TArray< FEnvionmentQueryNodeStats > | StatsPerGenerator |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UEnvironmentQueryGraphNode_Option
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | CreateAddTestSubMenu
(
UToolMenu* Menu, |
||
| void |
Overridden from UAIGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | |||
| void | |||
| void | Updates ClassData from node instance |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| void | GetNodeContextMenuActions
(
UToolMenu* Menu, |
Gets a list of actions that can be done to this particular node | |
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| void | A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. | ||
| void | Perform any steps necessary prior to copying a node into the paste buffer |