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API > API/Plugins > API/Plugins/EnvironmentQueryEditor > API/Plugins/EnvironmentQueryEditor/UEnvironmentQueryGraphNode_Optio-
- UEdGraphNode::PostPlacedNewNode()
- UAIGraphNode::PostPlacedNewNode()
- UEnvironmentQueryGraphNode_Option::PostPlacedNewNode()
References
| Module | EnvironmentQueryEditor |
| Header | /Engine/Plugins/AI/EnvironmentQueryEditor/Source/EnvironmentQueryEditor/Public/EnvironmentQueryGraphNode_Option.h |
| Include | #include "EnvironmentQueryGraphNode_Option.h" |
| Source | /Engine/Plugins/AI/EnvironmentQueryEditor/Source/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Option.cpp |
virtual void PostPlacedNewNode&40;&41;
Remarks
A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. This method is not called when a node is reconstructed, etc...