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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Sampling
Inheritance Hierarchy
- FMeshMapEvaluator
- FMeshResampleImageEvaluator
- FMeshMultiResampleImageEvaluator
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshResampleImageEvaluator.h |
| Include | #include "Sampling/MeshResampleImageEvaluator.h" |
Syntax
class FMeshMultiResampleImageEvaluator : public UE::Geometry::FMeshResampleImageEvaluator
Remarks
A mesh evaluator for sampling multiple 2D textures by material ID
Variables
| Type | Name | Description | |
|---|---|---|---|
| int | DetailUVLayer | The UV channel used to sample the textures. | |
| TArray< TSharedPtr< UE::Geometry::TImageBuilder< FVector4f >, ESPMode::ThreadSafe > > | MultiTextures | List of textures indexed by material ID. Entries can be null. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | EvaluateSampleMulti
(
float*& Out, |
Overridden from FMeshMapEvaluator
| Type | Name | Description | |
|---|---|---|---|
| void | Setup
(
const FMeshBaseBaker& Baker, |
Invoked at start of bake to setup this evaluator and return an evaluation context to the baker. | |
| EMeshMapEvaluatorType | Type () |