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API > API/Plugins > API/Plugins/DynamicMesh
| Name | FWorldSpaceProjectionTarget |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ProjectionTargets.h |
| Include Path | #include "ProjectionTargets.h" |
Syntax
class FWorldSpaceProjectionTarget : public UE::Geometry::FMeshProjectionTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ProjectionTargets.h | |||
FWorldSpaceProjectionTarget
(
const FDynamicMesh3* MeshIn, |
ProjectionTargets.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FWorldSpaceProjectionTarget() |
ProjectionTargets.h |
Functions
Public
Overridden from IOrientedProjectionTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector3d Project
(
const FVector3d& Point, |
ProjectionTargets.h |
Overridden from IProjectionTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector3d Project
(
const FVector3d& Point, |
ProjectionTargets.h |