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FMeshProjectionTarget provides an IProjectionTarget interface to a FDynamicMesh + FDynamicMeshAABBTree3 Use to project points to mesh surface.
| Name | FMeshProjectionTarget |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ProjectionTargets.h |
| Include Path | #include "ProjectionTargets.h" |
Syntax
class FMeshProjectionTarget : public UE::Geometry::IOrientedProjectionTarget
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ProjectionTargets.h | |||
FMeshProjectionTarget
(
const FDynamicMesh3* MeshIn, |
ProjectionTargets.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMeshProjectionTarget() |
ProjectionTargets.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mesh | const FDynamicMesh3 * | The mesh to project onto | ProjectionTargets.h | |
| Spatial | FDynamicMeshAABBTree3 * | An AABBTree for Mesh | ProjectionTargets.h |
Functions
Public
Overridden from IOrientedProjectionTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector3d Project
(
const FVector3d& Point, |
ProjectionTargets.h |
Overridden from IProjectionTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector3d Project
(
const FVector3d& Point, |
ProjectionTargets.h |