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API > API/Plugins > API/Plugins/DynamicMaterialEditor
| Name | UDMMaterialStageInputFunction |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/MaterialStageInputs/DMMSIFunction.h |
| Include Path | #include "Components/MaterialStageInputs/DMMSIFunction.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup="Material Designer")
class UDMMaterialStageInputFunction : public UDMMaterialStageInputThroughput
Inheritance Hierarchy
- FNotifyHook → UDMMaterialComponent → UDMMaterialStageSource → UDMMaterialStageInput → UDMMaterialStageInputThroughput → UDMMaterialStageInputFunction
- UObjectBase → UObjectBaseUtility → UObject → UDMMaterialComponent → UDMMaterialStageSource → UDMMaterialStageInput → UDMMaterialStageInputThroughput → UDMMaterialStageInputFunction
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialFunctionInterface * GetMaterialFunction() |
Components/MaterialStageInputs/DMMSIFunction.h |
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UDMMaterialStageFunction * GetMaterialStageFunction() |
Components/MaterialStageInputs/DMMSIFunction.h |
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void Init() |
Components/MaterialStageInputs/DMMSIFunction.h | ||
void SetMaterialFunction
(
UMaterialFunctionInterface* InMaterialFunction |
Components/MaterialStageInputs/DMMSIFunction.h |
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Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDMMaterialStageInputFunction * ChangeStageInput_Function
(
UDMMaterialStage* InStage, |
Change the input type of an input on a stage to a function. | Components/MaterialStageInputs/DMMSIFunction.h |
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static UDMMaterialStageInputFunction * ChangeStageSource_Function
(
UDMMaterialStage* InStage, |
Components/MaterialStageInputs/DMMSIFunction.h |
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static UDMMaterialStage * CreateStage
(
UDMMaterialLayerObject* InLayer |
Components/MaterialStageInputs/DMMSIFunction.h |
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