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API > API/Plugins > API/Plugins/DisplayClusterShaders
This container is used for IDisplayClusterShadersTextureUtils::ForEachContextByPredicate()
| Name | FDisplayClusterShadersTextureViewportContext |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/Containers/DisplayClusterShaderContainers_TextureUtils.h |
| Include Path | #include "Containers/DisplayClusterShaderContainers_TextureUtils.h" |
Syntax
struct FDisplayClusterShadersTextureViewportContext : public FDisplayClusterShadersTextureViewport
Inheritance Hierarchy
- FDisplayClusterShadersTextureViewport → FDisplayClusterShadersTextureViewportContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Containers/DisplayClusterShaderContainers_TextureUtils.h | |||
FDisplayClusterShadersTextureViewportContext
(
const FDisplayClusterShadersTextureViewport& InTextureViewport, |
Containers/DisplayClusterShaderContainers_TextureUtils.h | ||
FDisplayClusterShadersTextureViewportContext
(
const FDisplayClusterShadersTextureViewport& InTextureViewport, |
Containers/DisplayClusterShaderContainers_TextureUtils.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ColorEncoding | FDisplayClusterColorEncoding | Texture color space. | Containers/DisplayClusterShaderContainers_TextureUtils.h | |
| ContextNum | uint32 | Texture context num. | Containers/DisplayClusterShaderContainers_TextureUtils.h |