Navigation
Classes
| Type | Name | Description | |
|---|---|---|---|
| FDisplayClusterMeshProjectionPrimitiveFilter | A filter that allows specific primitive components to be filtered from a render pass | ||
| FDisplayClusterMeshProjectionRenderer | A renderer that projects meshes to screen space using non-linear projection methods | ||
| FDisplayClusterMeshProjectionRenderSettings | Settings for producing a single render. | ||
| FDisplayClusterMeshProjectionTransform | A transform that can be passed around to project and unprojection positions for a specific projection type | ||
| FDisplayClusterMeshProjectionTypeSettings | Settings for specific mesh projection types | ||
| IDisplayClusterLightCardEditorShaders | Display Cluster Light Card Editor Shaders module interface |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EDisplayClusterMeshProjectionOutput | Indicates the quantity that is output to the canvas by the renderer | ||
| EDisplayClusterMeshProjectionType | Indicates which kind of projection is used by the renderer |