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API > API/Plugins > API/Plugins/DisplayClusterLightCardEditorSha-
References
| Module | DisplayClusterLightCardEditorShaders |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterLightCardEditorShaders/Public/DisplayClusterMeshProjectionRenderer.h |
| Include | #include "DisplayClusterMeshProjectionRenderer.h" |
Syntax
struct FDisplayClusterMeshProjectionTypeSettings
Remarks
Settings for specific mesh projection types
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | UVProjectionIndex | The index of the UV to use when performing a UV projection | |
| float | UVProjectionPlaneDistance | The distance from the view origin of the plane the UVs are projected to, in view space | |
| FVector | UVProjectionPlaneOffset | A translation offset for the UV projection plane | |
| float | UVProjectionPlaneSize | The size of the plane the UVs are projected to, in view space |