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API > API/Plugins > API/Plugins/DisplayClusterLightCardEditorSha-
References
| Module | DisplayClusterLightCardEditorShaders |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterLightCardEditorShaders/Public/DisplayClusterMeshProjectionRenderer.h |
| Include | #include "DisplayClusterMeshProjectionRenderer.h" |
Syntax
enum EDisplayClusterMeshProjectionOutput
&123;
Color,
Normals,
&125;
Values
| Name | Description |
|---|---|
| Color | Outputs the emissive color of the rendered primitives |
| Normals | Outputs the normals and depth of the rendered primitives |
Remarks
Indicates the quantity that is output to the canvas by the renderer