Navigation
API > API/Plugins > API/Plugins/DisplayClusterEditor
Inheritance Hierarchy
- UEngine
- UEditorEngine
- UUnrealEdEngine
- UDisplayClusterEditorEngine
References
| Module | DisplayClusterEditor |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditorEngine.h |
| Include | #include "DisplayClusterEditorEngine.h" |
Syntax
UCLASS ()
class UDisplayClusterEditorEngine : public UUnrealEdEngine
Remarks
Extended editor engine
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | LoadMap
(
FWorldContext& WorldContext, |
Overridden from UEditorEngine
| Type | Name | Description | |
|---|---|---|---|
| void | Init
(
IEngineLoop* InEngineLoop |
||
| void | PreExit () |
||
| void | StartPlayInEditorSession
(
FRequestPlaySessionParams& InRequestParams |
Start a Play in Editor session with the given parameters. | |
| void | Tick
(
float DeltaSeconds, |