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API > API/Plugins > API/Plugins/DisplayClusterEditor > API/Plugins/DisplayClusterEditor/UDisplayClusterEditorEngine
- UEditorEngine::StartPlayInEditorSession()
- UDisplayClusterEditorEngine::StartPlayInEditorSession()
References
| Module | DisplayClusterEditor |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditorEngine.h |
| Include | #include "DisplayClusterEditorEngine.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.cpp |
virtual void StartPlayInEditorSession
(
FRequestPlaySessionParams & InRequestParams
)
Remarks
Start a Play in Editor session with the given parameters. Called by StartQueuedPlaySessionRequestImpl based on request settings.