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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Viewport > API/Plugins/DisplayCluster/Render/Viewport/RenderFrame
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h |
| Include | #include "Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h" |
Syntax
class FDisplayClusterRenderFrame
Remarks
NDisplay: Render frame container The final frame is composed of DCViewports, which are rendered in the correct order on a few RTTs. Contains all information about how to render all DCViewports for the current frame and the settings for it.
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | DesiredNumberOfViews | Desired numbers of view. | |
| FIntRect | FrameRect | Frame rect on final backbuffer. | |
| TArray< FDisplayClusterRenderFrameTarget > | RenderTargets | Render frame to this targets. | |
| TWeakPtr< IDisplayClusterViewportManager, ESPMode::ThreadSafe > | ViewportManagerWeakPtr | Ref to the DC Viewport Manager. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| IDisplayClusterViewportManager * | Returns a pointer to the DCViewportManager used for this frame. |