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API > API/Plugins > API/Plugins/DatasmithFBXTranslator
| |
|
| Name |
UDatasmithFBXImportOptions |
| Type |
class |
| Header File |
/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXImportOptions.h |
| Include Path |
#include "DatasmithFBXImportOptions.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings, HideCategories=(DebugProperty))
class UDatasmithFBXImportOptions : public UDatasmithOptionsBase
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| TextureDirs |
TArray< FDirectoryPath > |
|
DatasmithFBXImportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=AssetImporting
- Meta=(DisplayName="Texture folders", ToolTip="Where to look for textures")
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