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Unreal Engine C++ API Reference > Plugins > DatasmithContent
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAssetImportData
- UDatasmithSceneImportData
- UDatasmithCADImportSceneData
- UDatasmithFBXSceneImportData
- UDatasmithDeltaGenSceneImportData
- UDatasmithVREDSceneImportData
- UDatasmithGLTFSceneImportData
- UDatasmithMDLSceneImportData
- UDatasmithTranslatedSceneImportData
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h |
Include | #include "DatasmithAssetImportData.h" |
Syntax
UCLASS&40;&41;
class UDatasmithSceneImportData : public UAssetImportData
Remarks
Base class for import data and options used when importing any asset from Datasmith
Variables
Type | Name | Description | |
---|---|---|---|
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FDatasmithImportBaseOptions | BaseOptions | |
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FDatasmithImportInfo | DatasmithImportInfo |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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bool | CanEditChange
(
const FProperty* InProperty |
Called by the editor to query whether a property of this object is allowed to be modified. |