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Unreal Engine C++ API Reference > Plugins > DatasmithContent
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h |
Include | #include "DatasmithImportOptions.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FDatasmithImportBaseOptions
Variables
Type | Name | Description | |
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FDatasmithAssetImportOptions | AssetOptions | |
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bool | bIncludeAnimation | Specifies whether or not to import animations |
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bool | bIncludeCamera | Specifies whether or not to import cameras |
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bool | bIncludeGeometry | Specifies whether or not to import geometry |
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bool | bIncludeLight | Specifies whether or not to import lights |
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bool | bIncludeMaterial | Specifies whether or not to import materials and textures |
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EDatasmithImportScene | SceneHandling | Specifies where to put the content |
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FDatasmithStaticMeshImportOptions | StaticMeshOptions |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool |