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Unreal Engine C++ API Reference > Plugins > DatasmithContent > UDatasmithAssetUserData
- UObject::IsPostLoadThreadSafe()
- UDatasmithAssetUserData::IsPostLoadThreadSafe()
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetUserData.h |
Include | #include "DatasmithAssetUserData.h" |
Source | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetUserData.cpp |
virtual bool IsPostLoadThreadSafe&40;&41; const
Remarks
Called during async load to determine if PostLoad can be called on the loading thread. true if this object's PostLoad is thread safe