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Unreal Engine C++ API Reference > Plugins > DatasmithContent > ObjectTemplates
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDatasmithObjectTemplate
- UDatasmithActorTemplate
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithActorTemplate.h |
Include | #include "ObjectTemplates/DatasmithActorTemplate.h" |
Syntax
UCLASS&40;&41;
class UDatasmithActorTemplate : public UDatasmithObjectTemplate
Remarks
Hold template informations common to all AActors.
Variables
Type | Name | Description | |
---|---|---|---|
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TSet< FName > | Layers | Layers this actor belongs to. |
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TSet< FName > | Tags | Tags on this actor. (see AActor::Tags) |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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T * | Helper function to get the typed Actor from either a component or an actor | |
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const T * |
Overridden from UDatasmithObjectTemplate
Type | Name | Description | |
---|---|---|---|
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bool | Equals
(
const UDatasmithObjectTemplate* Other |
Returns if this template equals another template of the same type. |
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void | Fills this template properties with the values from the Source object. | |
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UObject * | UpdateObject
(
UObject* Destination, |
Updates the Destination object with the values stored in the object template |