Navigation
Unreal Engine C++ API Reference > Plugins > DatasmithContent
References
Module | DatasmithContent |
Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h |
Include | #include "DatasmithImportOptions.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FDatasmithStaticMeshImportOptions
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
bool | bGenerateLightmapUVs | |
![]() ![]() ![]() ![]() ![]() |
bool | bRemoveDegenerates | |
![]() ![]() ![]() ![]() |
EDatasmithImportLightmapMax | MaxLightmapResolution | Maximum resolution for auto-generated lightmap UVs |
![]() ![]() ![]() ![]() |
EDatasmithImportLightmapMin | MinLightmapResolution | Minimum resolution for auto-generated lightmap UVs |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
int32 | ConvertLightmapEnumToValue
(
EDatasmithImportLightmapMin EnumValue |
|
![]() ![]() |
int32 | ConvertLightmapEnumToValue
(
EDatasmithImportLightmapMax EnumValue |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | operator!=
(
const FDatasmithStaticMeshImportOptions& Other |
|
![]() ![]() |
bool | operator==
(
const FDatasmithStaticMeshImportOptions& Other |