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Unreal Engine C++ API Reference > Plugins > DataRegistryEditor
Inheritance Hierarchy
- IModuleInterface
- IHasMenuExtensibility
- IHasToolBarExtensibility
- FDataRegistryEditorModule
References
Module | DataRegistryEditor |
Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistryEditor/Public/DataRegistryEditorModule.h |
Include | #include "DataRegistryEditorModule.h" |
Syntax
class FDataRegistryEditorModule :
public IModuleInterface,
public IHasMenuExtensibility,
public IHasToolBarExtensibility
Remarks
The public interface to this module
Functions
Type | Name | Description | |
---|---|---|---|
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void | GenerateDataRegistryTypeComboBoxStrings
(
TArray< TSharedPtr< FString > >& OutComboBoxStrings, |
Called to get list of valid data registry types, used by MakeDataRegistryTypeSelector or can be used for a property handle version |
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FDataRegistryEditorModule & | Get () |
Singleton-like access to this module's interface. |
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bool | IsAvailable () |
Checks to see if this module is loaded and ready. |
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TSharedRef< SWidget > | MakeDataRegistryItemNameSelector
(
FOnGetDataRegistryDisplayText OnGetDisplayText, |
Creates a simple version of a Data Registry Item Name selector, not bound to a PropertyHandle. |
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TSharedRef< SWidget > | MakeDataRegistryTypeSelector
(
FOnGetDataRegistryDisplayText OnGetDisplayText, |
Creates a simple version of a Data Registry Type selector, not bound to a PropertyHandle |
Overridden from IHasMenuExtensibility
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< FExtensibilityManager > | Gets the extensibility managers for outside entities to extend data registry editor's menus and toolbars |
Overridden from IHasToolBarExtensibility
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< FExtensibilityManager > |