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API > API/Plugins > API/Plugins/DMXProtocol
| Name | UDMXProtocolBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXProtocolBlueprintLibrary.h |
| Include Path | #include "DMXProtocolBlueprintLibrary.h" |
Syntax
UCLASS (Meta=(ScriptName="DMXRuntimeLibrary"))
class UDMXProtocolBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDMXProtocolBlueprintLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the IP addresses of the network interface cards available to the system. | DMXProtocolBlueprintLibrary.h |
|
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static bool IsReceiveDMXEnabled() |
Returns whether Receive DMX from the network is enabled globally. | DMXProtocolBlueprintLibrary.h |
|
static bool IsSendDMXEnabled() |
Returns whether send DMX to the network is enabled globally. | DMXProtocolBlueprintLibrary.h |
|
static void SetDMXInputPortDeviceAddress
(
FDMXInputPortReference InputPort, |
Sets the Device Address of the Output Port. | DMXProtocolBlueprintLibrary.h |
|
static void SetDMXOutputPortDestinationAddress
(
FDMXOutputPortReference OutputPort, |
Sets the Destination Address Address of the Output Port. | DMXProtocolBlueprintLibrary.h |
|
static void SetDMXOutputPortDestinationAddresses
(
FDMXOutputPortReference OutputPort, |
Sets the Destination Address Address of the Output Port. | DMXProtocolBlueprintLibrary.h |
|
static void SetDMXOutputPortDeviceAddress
(
FDMXOutputPortReference OutputPort, |
Sets the Device Address of the Output Port. | DMXProtocolBlueprintLibrary.h |
|
static void SetReceiveDMXEnabled
(
bool bReceiveDMXEnabled, |
Sets if DMX is received from the network | DMXProtocolBlueprintLibrary.h |
|
static void SetSendDMXEnabled
(
bool bSendDMXEnabled, |
Sets if DMX is sent to the network | DMXProtocolBlueprintLibrary.h |
|