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Unreal Engine C++ API Reference > Plugins
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Classes
Type | Name | Description | |
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FDMXAttribute | ||
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FDMXAttributeName | ||
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FDMXConversions | Common conversions for dmx | |
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FDMXFixtureCategory | Category of a fixture | |
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FDMXNameListItem | Types that represent names in a SNameListPicker dropdown must: | |
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FDMXProtocolModule | Implements the Protocol Module, that enables specific Protocol implementations. | |
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FDMXProtocolName | A DMX protocol as a name that can be displayed in UI. | |
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FDMXProtocolObjectVersion | Copyright Epic Games, Inc. All Rights Reserved. | |
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FDMXProtocolRegistrationParams | ||
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FDMXProtocolUtils | ||
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FDMXSignal | A single, generic DMX signal. One universe of raw DMX data received | |
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FLogCategoryLogDMXProtocol | ||
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UDMXAttributeNameConversions | ||
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UDMXNameContainersConversions | ||
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UDMXProtocolBlueprintLibrary | ||
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UDMXProtocolSettings | DMX Project Settings. |
Constants
Name | Description |
---|---|
LogDMXProtocol |
Typedefs
Name | Description |
---|---|
FDMXInputPortSharedPtr | |
FDMXInputPortSharedRef | |
FDMXOutputPortSharedPtr | |
FDMXOutputPortSharedRef | |
FDMXPortSharedPtr | Ports. |
FDMXPortSharedRef | |
FDMXSignalSharedPtr | Signal. |
FDMXSignalSharedRef | |
IDMXProtocolPtr | Protocol. |
IDMXProtocolPtrWeak |
Enums
Type | Name | Description | |
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EDMXCommunicationType | Type of network communication | |
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EDMXFixtureSignalFormat | ||
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EDMXSendResult | Result when sending a DMX packet |
Functions
Type | Name | Description | |
---|---|---|---|
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uint32 | GetTypeHash
(
const FDMXAttribute& Attribute |
Unique hash from a DMX Attribute |
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uint32 | GetTypeHash
(
const FDMXAttributeName& DMXNameListItem |
|
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bool | operator!=
(
const FDMXAttributeName& V1, |
|
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bool | operator==
(
const FDMXAttributeName& V1, |
Variables
Type | Name | Description | |
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FCustomVersionRegistration(FDMXProtocolObjectVersion::GUID, FDMXProtocolObjectVersion::LatestVersion... | GRegisterDMXProtocolCustomVersion | |
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STATCAT_Advanced |