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API > API/Plugins > API/Plugins/DMXProtocol
Category of a fixture
| Name | FDMXFixtureCategory |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXProtocolTypes.h |
| Include Path | #include "DMXProtocolTypes.h" |
Syntax
USTRUCT (BlueprintType , Category="DMX")
struct FDMXFixtureCategory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DMXProtocolTypes.h | |||
FDMXFixtureCategory
(
const FName& InName |
DMXProtocolTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bCanBeNone | const bool | Deprecated without replacement. Always false | DMXProtocolTypes.h |
| OnValuesChanged | FSimpleMulticastDelegate | Deprecated without replacement. Protocols cannot be enabled or disabled after engine startup. | DMXProtocolTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | The Protocol Name | DMXProtocolTypes.h |
|
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetFirstValue() |
DMXProtocolTypes.h | ||
| Deprecated members originating from deprecated FDMXNameListItem | DMXProtocolTypes.h | ||
| Returns the predefined values | DMXProtocolTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Bool (is valid) operator | DMXProtocolTypes.h | |
operator const FName &() |
DMXProtocolTypes.h | ||
operator FName &() |
DMXProtocolTypes.h | ||
bool operator==
(
const FDMXFixtureCategory& Other |
DMXProtocolTypes.h | ||
bool operator==
(
const FName& Other |
DMXProtocolTypes.h |