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Types that represent names in a SNameListPicker dropdown must:
- inherit this struct and override the virtual functions.
- use the DMX_NAMELISTITEM_STATICS macros above to declare the expected statics.
| Name | FDMXNameListItem |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXNameListItem.h |
| Include Path | #include "DMXNameListItem.h" |
Syntax
USTRUCT ()
struct FDMXNameListItem
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDMXNameListItem() |
DMXNameListItem.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| None | const FName | The value of no item selected. | DMXNameListItem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Label of the item this struct represents | DMXNameListItem.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetName() |
The name representation of this object | DMXNameListItem.h | |
virtual bool IsNone() |
Whether the current value is None | DMXNameListItem.h | |
virtual void SetFromName
(
const FName& InName |
Set this object from a FName | DMXNameListItem.h | |
virtual void SetToNone() |
Set this object to represent a None value | DMXNameListItem.h |