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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/FDMXPixelMappingComponentTemplat-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXPixelMappingComponentTemplate
(
TSubclassOf< UDMXPixelMappingBaseComponent > InComponentClass |
Constructor for a template that can be specified by class | Templates/DMXPixelMappingComponentTemplate.h | |
FDMXPixelMappingComponentTemplate
(
TSubclassOf< UDMXPixelMappingBaseComponent > InComponentClass, |
Constructor for a group items template that can hold fixture patches | Templates/DMXPixelMappingComponentTemplate.h |
FDMXPixelMappingComponentTemplate(TSubclassOf< UDMXPixelMappingBaseComponent >)
Description
Constructor for a template that can be specified by class
| Name | FDMXPixelMappingComponentTemplate |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Templates/DMXPixelMappingComponentTemplate.h |
| Include Path | #include "Templates/DMXPixelMappingComponentTemplate.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Templates/DMXPixelMappingComponentTemplate.cpp |
FDMXPixelMappingComponentTemplate
(
TSubclassOf < UDMXPixelMappingBaseComponent > InComponentClass
)
FDMXPixelMappingComponentTemplate(TSubclassOf< UDMXPixelMappingBaseComponent >, const FDMXEntityFixturePatchRef &)
Description
Constructor for a group items template that can hold fixture patches
| Name | FDMXPixelMappingComponentTemplate |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Templates/DMXPixelMappingComponentTemplate.h |
| Include Path | #include "Templates/DMXPixelMappingComponentTemplate.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Templates/DMXPixelMappingComponentTemplate.cpp |
FDMXPixelMappingComponentTemplate
(
TSubclassOf < UDMXPixelMappingBaseComponent > InComponentClass,
const FDMXEntityFixturePatchRef & InFixturePatchRef
)