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Classes
| Type | Name | Description | |
|---|---|---|---|
| FDMXPixelMappingDownsamplePixelParam | Downsample pixel rendering params Using for pixel rendering in downsample rendering pipeline | ||
| FDMXPixelMappingDownsamplePixelParamsV2 | |||
| FDMXPixelMappingDownsamplePixelPreviewParam | Downsample pixel preview rendering params. Using for pixel rendering setting in preview | ||
| FPixelMapRenderElement | An element rendered by the pixel map renderer | ||
| FPixelMapRenderElementParameters | |||
| IDMXPixelMappingRenderer | The public interface of the Pixel Mapping renderer instance interface. | ||
| IDMXPixelMappingRendererModule | Public module interface for the DMX Renderer module | ||
| IPreprocessApplyFilterMaterialProxy | Interface for the object responsible to apply the material to the input texture. | ||
| IPreprocessRenderInputProxy | Interface for the object responsible to render the input texture/material/umg widget. | ||
| IRenderPixelMapProxy | Interface for the object responsible to render the pixel map | ||
| UDMXPixelMappingPixelMapRenderer | Maps pixel map render elements to pixels | ||
| UDMXPixelMappingPreprocessRenderer | Renders the texture that is used to pixel map |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EDMXPixelBlendingQuality | Enum that defines the quality of how pixels are rendered | ||
| EDMXPixelMappingRenderingPreprocessorSizeMode | |||
| EDMXPixelShaderBlendingQuality | Used in shader permutation for determining number of samples to use in texture blending. |