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API > API/Plugins > API/Plugins/DMXPixelMappingRenderer
Deprecated * Deprecated in favor of FDMXPixelMappingDownsamplePixelParamsV2. To apply color spaces, all color values are now computed at all times.
References
| Module | DMXPixelMappingRenderer |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRenderer.h |
| Include | #include "IDMXPixelMappingRenderer.h" |
Syntax
struct FDMXPixelMappingDownsamplePixelParam
Remarks
Downsample pixel rendering params Using for pixel rendering in downsample rendering pipeline
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bStaticCalculateUV | Calculates the UV point to sample purely on the UV position/size. | |
| EDMXPixelBlendingQuality | CellBlendingQuality | The quality of color samples in the pixel shader(number of samples) | |
| FIntVector4 | InvertPixel | RGBA pixel flag for inversion | |
| FVector4 | PixelFactor | RGBA pixel multiplication | |
| FIntPoint | Position | Position in screen pixels of the top left corner of the quad | |
| FVector2D | UV | Position in texels of the top left corner of the quad's UV's | |
| FVector2D | UVCellSize | Size in texels of UV.May match UVSize | |
| FVector2D | UVSize | Size in texels of the quad's total UV space |