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API > API/Plugins > API/Plugins/DMXPixelMappingRenderer
References
| Module | DMXPixelMappingRenderer |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/DMXPixelMappingRenderElement.h |
| Include | #include "DMXPixelMappingRenderElement.h" |
Syntax
struct FPixelMapRenderElementParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bStaticCalculateUV | Calculates the UV point to sample purely on the UV position/size. | |
| EDMXPixelBlendingQuality | CellBlendingQuality | The quality of color samples in the pixel shader(number of samples) | |
| FVector2D | UV | Position in texels of the top left corner of the quad's UV's | |
| FVector2D | UVCellSize | Size in texels of UV.May match UVSize | |
| FVector2D | UVSize | Size in texels of the quad's total UV space |