Navigation
Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs > UAdditiveControlRig
- URigVMHost::Initialize()
- UControlRig::Initialize()
- UAdditiveControlRig::Initialize()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/AdditiveControlRig.h |
Include | #include "Rigs/AdditiveControlRig.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/AdditiveControlRig.cpp |
virtual void Initialize
&40;
bool bInitRigUnits
&41;
Remarks
BEGIN ControlRig.