Navigation
Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
Include | #include "Rigs/RigHierarchyDefines.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRigEventContext
Variables
Type | Name | Description | |
---|---|---|---|
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ERigEvent | Event | |
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FRigElementKey | Key | |
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float | LocalTime | |
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void * | Payload | |
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FName | SourceEventName |
Constructors
Type | Name | Description | |
---|---|---|---|
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